Knowledge Area Tables

% Die Roll:  Knowledge Area:


01-04        MEDICAL

             01-20  Medicine
             21-35  Biology
             36-45  Veterinarian
             46-55  Forensics
             56-65  Dentistry
             66-75  Pediatrics
	      75    Hypnotism*
             76-90  Surgery
             91-95  Research
             96-00  Teach


05-08        LEGAL

             01-30  Law
             31-40  Business
             36-40  Convince*
             41-50  Oratory
             51-60  Criminology
             61-70  Interrogation
             71-80  Politics
             81-90  Research
             91-00  Intimidation


09-12        RESEARCH/TECHNOLOGY

             01-10  Research
             11-25  Electronics
             25-40  Programming
             41-60  Engineering
             61-70  Mathematics
             71-85  Mechanic
             86-90  Trivia
             91-00  Business


13-16        LAW ENFORCEMENT

             01-12  Law
             13-34  Fighting
             35-46  Forensics
             47-58  Criminology
             59-60  Interrogation
             61-62  Search
             63-64  Tracking
             65-66  Riding
             67-68  Disguise
             69-74  Driving
             75-76  Pilot
             77-78  Boating
             79-80  Programming
             81-82  Politics
             83-84  Research
             85-90  Stealth
             91-92  Swim
             93-94  Intimidation
             95-00  Perception


17           FINE ART

             01-25  Art
             26-40  Photography
             41-55  Poetry
             56-70  Forgery
             71-85  Compose Music
             86-95  Appraisal
             96-00  Mechanic


18           COMMERCIAL ART

             01-05  Craft
             06-25  Art
             26-40  Architecture
             41-45  Chef
             46-55  Disguise
             56-65  Forgery
             66-80  Photography
             81-95  Compose Music
             96-00  Business


19           PERFORMING ART

             01-12  Play Instrument
             13-24  Sing
             25-36  Acting
             37-42  Oratory
             43-48  Acrobatics
             49-54  Dancing
             55-60  Escape Artist
             61-66  Impressionist
             67-72  Sleight-Of-Hand
             73-78  Fighting
	     77-78  Hypnotism*
             79-84  Ventriloquism
             85-86  Perception
             87-88  Compose Music
             89-90  Disguise
             91-92  Language
             93-94  Photography
             95-96  Poetry
             97-98  Stealth
             99-00  Swim


20-23        SOCIAL WORK/CHARITY

             01-05  Chef
             06-15  Ecology
             16-25  Language
             26-35  Politics
             36-55  Sociology
             56-65  Teach
             66-75  Medicine
             76-80  Business
             81-85  Criminology
             86-90  Programming
             91-00  Research


24-27        JOURNALISM/BROADCASTING

             01-20  Writing
             21-36  Oratory
             37-44  Interrogation
             45-52  Photography
             53-56  Politics
             57-64  Research
             65-68  Convince
             69-72  Criminology
             73-76  Programming
             77-80  Language
             81-84  Search
             85-88  Stealth
             89-92  Survival
             93-96  Perception
             97-00  Business


28-31        SPORTS

             01-16  Sport
             17-24  Acrobatics
             25-30  Boating
             31-38  Driving
             39-44  Riding
             45-50  Swim
             51-60  Fighting
             61-66  Climbing
             67-72  Jump
             73-78  Throw
             79-86  Intimidation
             87-88  Survival
             89-90  Trapping
             91-92  Perception
             93-94  Veterinarian
             95-96  Navigation
             97-98  Mechanic
             99-00  Tracking


32-35        EDUCATION

             01-70  Teach
             71-80  Oratory
             81-90  Trivia
             91-00  Programming


36-39        CRIME

             01-08  Locksmith
             09-12  Appraisal
             13-20  Forgery
             21-28  Pick Pocket
             29-32  Criminology
             33-34  Demolitions
             35-38  Driving
             39-40  Escape Artist
             41-48  Gambling
             49-56  Intimidation
             57-60  Search
             61-64  Convince
             65-66  Sleight-Of-Hand
             67-70  Stealth
             71-78  Fighting
             79-82  Business
             83-84  Disguise
             85-88  Perception
             89-90  Cryptography
             91-94  Electronics
             95-96  Programming
             97-98  Interrogation
             99-00  Climbing


40-43        MILITARY

             01-15  Fighting
             16-22  Survival
             23-27  Tactics
             28-30  Cryptography
             31-34  Demolitions
             35-39  Driving
             40-43  Electronics
             44-47  Programming
             48-50  Engineering
             51-54  Navigation
             55-58  Gunnery
             59-61  Interrogation
             62-65  Mechanic
             66-68  Photography
             69-72  Search
             73-75  Climbing
             76-79  Stealth
             80-82  Swim
             83-86  Intimidation
             87-90  Perception
             91-93  Disguise
             94-96  Language
             97     Riding
             98-00  Pilot


44-47        GOVERNMENT/BUREAUCRACY

             01-15  Law
             16-30  Business
             31-60  Politics
             61-75  Sociology
             76-80  Forgery
             81-85  Programming
             86-90  Language
             91-95  Research
             96-00  Intimidation


48-51        AGRICULTURE

             01-25  Botany
             26-45  Ecology
             46-60  Zoology
             61-75  Business (Animal Handling*)
             76-80  Veterinarian
             81-85  Navigation
             86-90  Animal Handling (Business*)
             91-95  Riding
             96-00  Survival


52-55        SCHOLAR

             01-08  History
             09-16  Philosophy
             17-24  Trivia
             25-32  Cryptography
             33-40  Language
             41-48  Linguistics
             49-56  Occult
             57-64  Research
             65-72  Sociology
             73-80  Theology
             81-84  Appraisal
             85-88  Forgery
             89-92  Programming
             93-96  Politics
             97-00  Teach


56-59        SCIENTIST

             01-04  Bionics
             05-14  Programming
             15-18  Biology
             19-22  Chemistry
             23-30  Physics
             31-34  Astronomy
             35-38  Paleontology
             39-42  Anthropology
             43-46  Archaeology
             47-50  Botany
             51-54  Forensics
             55-58  Cryptography
             59-62  Ecology
             63-66  Geology
             67-76  Mathematics
             77-86  Research
             87-90  Search
             91-94  Zoology
             95-98  Electronics
             99-00  Teach


60-63        COMMUNICATIONS

             01-10  Cryptography
             11-15  Law
             16-40  Electronics
             41-60  Business
             61-70  Programming
             71-80  Language
             81-00  Photography


64-67        RELIGION/MYSTICISM

             01-16  Theology
             17-28  Philosophy
             29-44  Occult
             45-56  Parapsychology
             57-60  History
             61-64  Language
             65-68  Poetry
	     68-69  Hypnotism*
             69-72  Sing
             73-76  Sleight-Of-Hand (Artifice*)
             77-80  Research
             81-84  Teach
             85-88  Fighting
             89-92  Ventriloquism (Oratory*)
             93-96  Business
             97-00  Intimidation


68-71        PSYCHOLOGY

             01-15  Psychology
             16-30  Parapsychology
             31-45  Medicine
	     41-45  Hypnotism*
             46-60  Criminology
             61-75  Interrogation
             75-90  Sociology
             91-95  Intimidation
             96-00  Convince


72-75        MANUFACTURING

             01-30  Business
             31-45  Electronics
             46-55  Programming
             56-75  Engineering
             76-95  Mechanic
             96-00  Craft


76-79        BUSINESS/SALES

             01-40  Business
             41-60  Convince
             61-90  Appraisal
             91-00  Language


80-83        ACCOUNTING/FINANCE

             01-25  Mathematics
             26-50  Business
             51-65  Appraisal
             66-80  Gambling
             81-90  Programming
             91-00  Research


84-87        INHERITOR

             01-00  Wealth


88-91        TRANSPORTATION

             01-20  Pilot
             21-45  Driving
             46-65  Boating
             66-75  Navigation
             76-80  Business
             81-85  Language
             86-90  Mechanic
             91-95  Swim
             96-00  Perception


92-96        ROLL TWICE AGAIN


97-00        NONE

*My own addition. In my campaigns, use this skill in favor of the original when these results are rolled. Otherwise, use the original result. -B.

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