Knowledge Area Tables
% Die Roll: Knowledge Area: 01-04 MEDICAL 01-20 Medicine 21-35 Biology 36-45 Veterinarian 46-55 Forensics 56-65 Dentistry 66-75 Pediatrics 75 Hypnotism* 76-90 Surgery 91-95 Research 96-00 Teach 05-08 LEGAL 01-30 Law 31-40 Business 36-40 Convince* 41-50 Oratory 51-60 Criminology 61-70 Interrogation 71-80 Politics 81-90 Research 91-00 Intimidation 09-12 RESEARCH/TECHNOLOGY 01-10 Research 11-25 Electronics 25-40 Programming 41-60 Engineering 61-70 Mathematics 71-85 Mechanic 86-90 Trivia 91-00 Business 13-16 LAW ENFORCEMENT 01-12 Law 13-34 Fighting 35-46 Forensics 47-58 Criminology 59-60 Interrogation 61-62 Search 63-64 Tracking 65-66 Riding 67-68 Disguise 69-74 Driving 75-76 Pilot 77-78 Boating 79-80 Programming 81-82 Politics 83-84 Research 85-90 Stealth 91-92 Swim 93-94 Intimidation 95-00 Perception 17 FINE ART 01-25 Art 26-40 Photography 41-55 Poetry 56-70 Forgery 71-85 Compose Music 86-95 Appraisal 96-00 Mechanic 18 COMMERCIAL ART 01-05 Craft 06-25 Art 26-40 Architecture 41-45 Chef 46-55 Disguise 56-65 Forgery 66-80 Photography 81-95 Compose Music 96-00 Business 19 PERFORMING ART 01-12 Play Instrument 13-24 Sing 25-36 Acting 37-42 Oratory 43-48 Acrobatics 49-54 Dancing 55-60 Escape Artist 61-66 Impressionist 67-72 Sleight-Of-Hand 73-78 Fighting 77-78 Hypnotism* 79-84 Ventriloquism 85-86 Perception 87-88 Compose Music 89-90 Disguise 91-92 Language 93-94 Photography 95-96 Poetry 97-98 Stealth 99-00 Swim 20-23 SOCIAL WORK/CHARITY 01-05 Chef 06-15 Ecology 16-25 Language 26-35 Politics 36-55 Sociology 56-65 Teach 66-75 Medicine 76-80 Business 81-85 Criminology 86-90 Programming 91-00 Research 24-27 JOURNALISM/BROADCASTING 01-20 Writing 21-36 Oratory 37-44 Interrogation 45-52 Photography 53-56 Politics 57-64 Research 65-68 Convince 69-72 Criminology 73-76 Programming 77-80 Language 81-84 Search 85-88 Stealth 89-92 Survival 93-96 Perception 97-00 Business 28-31 SPORTS 01-16 Sport 17-24 Acrobatics 25-30 Boating 31-38 Driving 39-44 Riding 45-50 Swim 51-60 Fighting 61-66 Climbing 67-72 Jump 73-78 Throw 79-86 Intimidation 87-88 Survival 89-90 Trapping 91-92 Perception 93-94 Veterinarian 95-96 Navigation 97-98 Mechanic 99-00 Tracking 32-35 EDUCATION 01-70 Teach 71-80 Oratory 81-90 Trivia 91-00 Programming 36-39 CRIME 01-08 Locksmith 09-12 Appraisal 13-20 Forgery 21-28 Pick Pocket 29-32 Criminology 33-34 Demolitions 35-38 Driving 39-40 Escape Artist 41-48 Gambling 49-56 Intimidation 57-60 Search 61-64 Convince 65-66 Sleight-Of-Hand 67-70 Stealth 71-78 Fighting 79-82 Business 83-84 Disguise 85-88 Perception 89-90 Cryptography 91-94 Electronics 95-96 Programming 97-98 Interrogation 99-00 Climbing 40-43 MILITARY 01-15 Fighting 16-22 Survival 23-27 Tactics 28-30 Cryptography 31-34 Demolitions 35-39 Driving 40-43 Electronics 44-47 Programming 48-50 Engineering 51-54 Navigation 55-58 Gunnery 59-61 Interrogation 62-65 Mechanic 66-68 Photography 69-72 Search 73-75 Climbing 76-79 Stealth 80-82 Swim 83-86 Intimidation 87-90 Perception 91-93 Disguise 94-96 Language 97 Riding 98-00 Pilot 44-47 GOVERNMENT/BUREAUCRACY 01-15 Law 16-30 Business 31-60 Politics 61-75 Sociology 76-80 Forgery 81-85 Programming 86-90 Language 91-95 Research 96-00 Intimidation 48-51 AGRICULTURE 01-25 Botany 26-45 Ecology 46-60 Zoology 61-75 Business (Animal Handling*) 76-80 Veterinarian 81-85 Navigation 86-90 Animal Handling (Business*) 91-95 Riding 96-00 Survival 52-55 SCHOLAR 01-08 History 09-16 Philosophy 17-24 Trivia 25-32 Cryptography 33-40 Language 41-48 Linguistics 49-56 Occult 57-64 Research 65-72 Sociology 73-80 Theology 81-84 Appraisal 85-88 Forgery 89-92 Programming 93-96 Politics 97-00 Teach 56-59 SCIENTIST 01-04 Bionics 05-14 Programming 15-18 Biology 19-22 Chemistry 23-30 Physics 31-34 Astronomy 35-38 Paleontology 39-42 Anthropology 43-46 Archaeology 47-50 Botany 51-54 Forensics 55-58 Cryptography 59-62 Ecology 63-66 Geology 67-76 Mathematics 77-86 Research 87-90 Search 91-94 Zoology 95-98 Electronics 99-00 Teach 60-63 COMMUNICATIONS 01-10 Cryptography 11-15 Law 16-40 Electronics 41-60 Business 61-70 Programming 71-80 Language 81-00 Photography 64-67 RELIGION/MYSTICISM 01-16 Theology 17-28 Philosophy 29-44 Occult 45-56 Parapsychology 57-60 History 61-64 Language 65-68 Poetry 68-69 Hypnotism* 69-72 Sing 73-76 Sleight-Of-Hand (Artifice*) 77-80 Research 81-84 Teach 85-88 Fighting 89-92 Ventriloquism (Oratory*) 93-96 Business 97-00 Intimidation 68-71 PSYCHOLOGY 01-15 Psychology 16-30 Parapsychology 31-45 Medicine 41-45 Hypnotism* 46-60 Criminology 61-75 Interrogation 75-90 Sociology 91-95 Intimidation 96-00 Convince 72-75 MANUFACTURING 01-30 Business 31-45 Electronics 46-55 Programming 56-75 Engineering 76-95 Mechanic 96-00 Craft 76-79 BUSINESS/SALES 01-40 Business 41-60 Convince 61-90 Appraisal 91-00 Language 80-83 ACCOUNTING/FINANCE 01-25 Mathematics 26-50 Business 51-65 Appraisal 66-80 Gambling 81-90 Programming 91-00 Research 84-87 INHERITOR 01-00 Wealth 88-91 TRANSPORTATION 01-20 Pilot 21-45 Driving 46-65 Boating 66-75 Navigation 76-80 Business 81-85 Language 86-90 Mechanic 91-95 Swim 96-00 Perception 92-96 ROLL TWICE AGAIN 97-00 NONE*My own addition. In my campaigns, use this skill in favor of the original when these results are rolled. Otherwise, use the original result. -B.