Vehicles
Vehicles have one hit point per 50 lbs. of weight (rounded up). Hit Points mean the same thing to vehicles as they do to living things, which is to say they represent how much damage the vehicle can withstand. [Normal] vehicles which have taken damage equal to one-quarter of their total Hit Point value become inoperative until the damage is repaired. Super-powered vehicles are not disabled until they've lost at least half their Hit Points. Vehicles which have lost all their Hit Points are demolished, being no longer anything but a heap of scrap metal.
Listed here is a short selection of common vehicle types, their Hit Point scores, and other important statistics.
Vehicle Weight Passengers Cargo Capacity Speed HP to Disable HP to Demolish Motorcycle 500 1 + 1 50 100 3 10 Car, Compact 2000 1 + 3 825 80 10 40 Car, Sports 3000 1 + 1 500 200 15 60 Car, Mid-Sized 4000 1 + 3 1000 120 20 80 Car, Full-Sized 5000 1 + 4 1400 100 25 100 Van 6000 1 + 1* 2200 90 30 120 Motorboat 4500 1 + 5 2200 35 23 90 Lt. Hydrofoil 11000 1 + 12 11000 125 55 220 Lt. Single-Prop Plane 2200 1 + 6 2200 220 11 44 Lt. Twin-Prop Plane 6600 2 + 12 4400 250 33 132 Lt. Twin-Jet Plane 13000 2 + 12 8800 625 65 260 Lt. Helicopter 1650 1 + 3 1650 225 9 33 Weights and cargo capacities are in pounds; the first number listed under Passengers indicates the number of pilots/drivers required. Speed indicates normal top speed in miles per hour.*Additional seats may be installed at reduction of cargo space.This is an incomplete list, but the GM need only do minimal research to compile the statistics of any vehicle. Super-powered vehicles are not disabled until they've lost at least half of their Hit Points.
As may be imagined, simply slugging away at any large vehicle is not the best way to stop it; to hit a specific part of a vehicle will be far more effective. For example, a fist through the engine of a van may not inflict 30 points of damage, though it would disable that vehicle nonetheless. The GM should consider the Structural Point damage inflicted by any attack to a specific vehicle part and take it from there. (Even "general" vehicle damage would enjoy the benefit of at least SR 8 protection. -B.)